Minecraft Pocket Edition Getting Massive Update Soon With New Biomes, New AI, And Much More

Posted on Jun 9 2014 - 1:27pm by Sean Cravener

Minecraft PE Version 0.9.0

The masterpiece that is Minecraft Pocket Edition will be getting its biggest update to date with version 0.9.0 due to release soon.

Among the first new features to be added will be unlimited worlds. Unlimited worlds mean that you won’t have that tiny little space to mess around in in your Minecraft PE game, but you will get to run aimlessly in one direction forever or at least until your battery dies. This new feature already has me excited as I found my main concern for the current version of Minecraft PE was that the worlds generated were small, but not anymore kiddos!

Version 0.9.0 will also be adding in countless new world generation features which I have listed at the bottom of this post. The game will also be updating and adding in new biomes to explore and destroy along with updated cave systems and new AIs.

This only scratches the surface of all the wonderful goodies coming to us in version 0.9.0, but if you want to see all the changes, I have listed them below for your convenience and if you still haven’t gotten Minecraft PE, you can head to the App Store and Play Store and pick up your copy for only $6.99.

New features:

– Unlimited worlds.
– New culling algorithm.
– New culling of clouds.
– Tile entities are saved differently.
– New falling mechanics for gravel and sand.
– New insta ticking of water and lava.
– New world feature generation.

– New world generation features:
Sand
Boulders
Ice patch
Ice spike
Spike
Lake
Double plants
Ground bushes
Fancy oaks
Jungle tree
Mega jungle tree
Mega pine tree
Savanna tree
Swamp tree
Huge mushroom
Tallgrass
Waterlily
Vines
Melons
Pumpkin
Dead bush
Monster rooms
Desert well
Fallen logs
Emerald ore

– New and updated biomes:
Desert
Extreme hills
Forests
Redwood taiga
Roofed forests
Frozen
Jungle
Savanna
Mesa
Mushroom island
Taiga
Deep ocean
Swamps

– Caves:
Lava at the bottom of caves
Caves in desert and mesa

– Strongholds.

– Villages:
Villagers

– Abandoned mine shafts.
– Flat world generation.
– Limited world generation.
– “New” mob spawning.
– Updated light generation.
– Grass color for different biomes.
– Foliage color for different biomes.
– Water color for swamps.

– New blocks:
Podzol
Mycelium
Huge mushroom blocks
Cocoa
End portal frame
Double plants
More stairs/slabs for new wood types
New log types (savanna tree and dark oak)
New leafs (savanna tree)
Monster egg
Stained clay
Waterlily
New flowers
Red sand
Hardened clay
End stone
Granite
Diorite
Andesite
Emerald block
Emerald ore

– New leveldb based saving format.
– New entity handling.
– New crafting screen.
– Remade network code (mostly the same packages but new system).
– New interact button (to make the game easier for new players).

– New mobs:
Slimes
Endermen
Wolves
Mooshrooms
Silverfish

– New AI:
Spiders

– New leaf rendering.
– Added more spawn eggs in creative.
– Added immersive mode for Android.
– Added drip particles for water and lava.
– Updated create world screen.

Tweaks:

– Correct name for stairs, slabs and spawn eggs.
– Beds no longer gives full health in normal difficulty.

– Smooth lighting added for:
Beds
Fences
Walls
Cobweb
Chests
Leaves

– Smooth lighting removed for:
Glowstone
Glass
Jack ‘o’ lanterns

– Improved performance of TNT.
– Prettier clouds.
– The fog is darker underground.


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